RedCircle Engine
RedCircle Engine is a video game 3D Engine with a physics system. My contributions:
- Implement Core Systems
- Drag&Drop functionality
- Meshes importer
- Material importer
- Scene Importer
- Configuration/ Properties/ Hierarchy panels ...
- QuadTree system
- Frustum Culling
- File System
- Module Resources
- Implement ImGuizmos
- Own File format (Meshes, scene, components...) with .meta
- Mouse Picking
- Play Mode
- GameObjects Hierarchy
- Implement Components following Components Design Pattern
- Implement BulletPhysics
- Components for physics (RigidBodies, Colliders, Constraints)
- Bug Fixing